[Ecchi]Moero Crystal H

I was intending to do Mary Skelter next instead of this since I wanted to split the two dungeon crawlers up, but then the Pirate entry in the series got announced for the West and I figured I’d do Crystal instead and finish the Skelter series in October, maybe.

Crystal is basically Chronicle, but a completely different take. A decent chunk of the monster girls are the same, but the story and some added gameplay elements make them fairly different experiences.

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[Ecchi]Hyperdimension Neptunia U: Action Unleashed

Spin off 3, game #6 of the Neptunia series. The first hack and slash, and also the first to be made by the Senran team. I was kind of hoping this game would blow the brand new Senran x Neptunia game out of the water. I ended up wondering how with that team they ended up with something this lifeless and bland. Like if the rest of the spin offs are like this, I get why the series is dying.

So I rate ecchi game’s on three metrics. Most games usually try to do at least one of these metrics well as it’s actual selling point. This game doesn’t. I think it’s selling point is fanservice, but that’s actually one of it’s weakest aspects for me. It’s gameplay, which makes up 99% of your playtime, is really the only reason to play this, and really I just wouldn’t recommend it for that either. This feels really budget, more so then the usual Neptunia fair.

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Vampire Fuck!

H Scene Count- 32+ combat cgs

Created by Peach Cat, translated by Deadroth

Length-5 hours

Isn’t that a name. It’s pretty accurate to, with how this is a battle fuck game where you play as a vampire. Female vampire who needs semen, so really she’s a succubus with a different color scheme. RPG Maker VXAce.

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[Ecchi]Senran Kagura: Shinovi Versus

So I expected this to finish near the end of January based on my intentional rate. Then I had 1 night where everything I played was done quota wise and I didn’t want to start anything and so I ended up powering through almost the entire game. The game’s like 12 hours long.

Anyway, Shinovi Versus was the first entry in the series to leave the Nintendo line of handhelds and head to Sony. It is also the first game in the series I ever played and thus colored my impression of the series to this day. I like this game.

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The Aclummy of Amelie

H Scene Count- 11 text+image ones and 16 per animation ones

Created by Happy Pink, translated by Daedroth

Length- 3-5 hours

I’ve kind of wanted to play a Happy Pink game for a while. The cg sets for them tend to be a mess since they store faces separately, and sometimes entire body pieces. Basically I wanted to see one of their games just to see the art in motion, This is an RPG Maker VxAce alchemy focused RPG.

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[Ecchi]Moero Chronicles

Or Genkai Tokki Moero Chronicle, the first entry in Compile Heart/Idea Factory’s monster girl rubbing series of what apparently were considered some of the lewdest games ever, according to reviewers at the time. This entry is a dungeon crawler where the rub mechanic is necessary to recruit girls and beat bosses.

This is kunoichi, a monster girl. Why is ninja a monster type?

Barely made it in time for Halloween… This game stretched on for a good while. This is a rare occasion of both cosplay = class change and monster girls, so it’s kind of a perfect month of cosplay game.

Before I start, I just want to mention my first attempt at this game had me quit at the end of the first dungeon. I got to the 4th and last floor, unsure if I should move on to the second area or not. I was tired of the encounter rate, the main character yelling in combat, and none of the girls designs had really hit me as good yet. I died to the loli on that floor and just gave up. Going back now, the next two monsters after the loli were a shortstack and the orc, both with designs I actually liked. Turns out if I had went maybe another ten minutes into the game I would have at least found one monster I liked.

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[Ecchi]Ar Nosurge ~Ode of an Unborn Star~

Ar Nosurge is the current final game in the Exa_Pico line of RPG’s, which is made up of Ar Tonelico 1-3 and the Nosurge games. I’m going to talk broadly about Ar Tonelico for a bit before getting into the review, since I am going to be referencing Ar Tonelico a decent amount. Note, this is going to be a long post, there’s a lot to talk about.

Ar Tonelico is a special set of RPG’s. Starting on the PS2 and ending on the PS3, they are some of the first RPG’s to insert entire visual novels into them, and I’m not talking about the little short social link kind of thing. They have entire side modes dedicated to just the relationship between the hero and the girl and both the good and bad sides of really the girl in general. From someone with some psychology interest, it’s actually really cool and there’s a lot to read into in each game about what everything means and how they chose to show different traits and issues someone can have, even things they would never admit to.

Then there’s the music, which has to be good since Song Magic is how combat works. Ar Tonelico is one of a small list of game’s I love the music from even though it sounds like nothing else I listen to. They created their own language and made some truly epic arrangements. It helps that the hymmnos play at very big plot moments which only adds to the grandness of them. So both in combat music is good and the big plot moments get some great stuff.

This is a friend skill, which all get full cutscenes. This is the only lewd one, and it’s kinda amazing.

Last of course is how adult some of it is. There’s the innuendos of course. The above bit of stuff about visual novels is part of a mechanic called diving, which is often likened to sex in world. It is necessary for Reivyateils(I think that’s the spelling) to have a partner dive into them to craft stronger song magic. It’s basically as intimate as sex and as important as therapy. The actual VN bits are called Cosmospheres, which is what I’m going to refer to Ar Nosurges as because Gemnimetrics is less cool sounding and harder to spell for some reason. They are not exactly the same thing, but the core concept is the same.

There’s other stuff to that is adult focused, though visually not incredibly adult. There’s a big cosplay focus, as along with song magic you unlock costumes for the Revyateils which boost there stats. It’s to me, a tasteful RPG series that is honest and doesn’t hide lewd stuff out of shame nor does it avoid talking about it. It’s an important part of relationships after all and the series would lose out if it hid all of it.

Finally there’s the talk topics and crafting storylines. Basically there’s a lot of side content that just has characters talk about things other then the imminent threat that more RPGs from that era needed. It gives the characters more time to show who they are and offers takes on events from the story from both sides without stopping the actual story scene to have everyone explain their thoughts, or offers really silly world building. Then there’s the extra’s menu, which for a PS2 set of games was better then most Vn’s. Music player, talk topics replayer, art gallery, the entire Cosmoshperes for replay, costume viewer(I think) and more. Of course it is also this series the killed my completionist side for like 7 years… but I’ll get into that when that game comes up.

Okay, so I played the Vita version of this game. It includes all the dlc, which includes more talk scenes with swimsuits, some extra costumes, an extra cosmosphere, and one that apparently adds jiggle to a character model. Beyond that, the only other version available in English, PS3, apparently still has some major bugs on it to this day, main of which is the costume menu is just broke which kills some rewards late game and a clear game bonus. At some point I will play that version if the more recent releases are not brought to the English market. Note that the Steam release is a no either way, as it has been censored do to demands by Steam. To many lewd loli’s.

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Seed of the Dead 2: Sweet Home

H Scene Count- Animations only, so kinda hard to count. I think it’s like 4 per heroine and like 6~ for the unique zombies + 12 for NTR things.

Created by Team Krama

Length- A single play through is around 8 hours. The grind for everything else adds around that back.

Unity made sequel to a Unity shooter I played years ago. Looks better, has more side stuff, and I guess is the better game.

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Fall in Labyrinth

H Scene Count- 98, though a lot of them are variations. I’ll explain in the h scene section.

Created by Jukkaku Games, translated by Otaku Plan

Length- 10-15 hours to see the whole thing

RPGMaker VXAce turn based dungeon crawler. Has a slave theme. Girls are entirely voiced, which is nice.

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