H Scene Count- 30~
Created by BigWendesday, translated by Kagura Games
Length- 10 hours for a proper run, 1 hour speed run
Wolf RPG Dark Souls styled turn based RPG. It’s alright. This is not the LucasArts game.
Continue readingH Scene Count- 30~
Created by BigWendesday, translated by Kagura Games
Length- 10 hours for a proper run, 1 hour speed run
Wolf RPG Dark Souls styled turn based RPG. It’s alright. This is not the LucasArts game.
Continue readingI was intending to do Mary Skelter next instead of this since I wanted to split the two dungeon crawlers up, but then the Pirate entry in the series got announced for the West and I figured I’d do Crystal instead and finish the Skelter series in October, maybe.
Crystal is basically Chronicle, but a completely different take. A decent chunk of the monster girls are the same, but the story and some added gameplay elements make them fairly different experiences.

H Scene Count- Let’s say… 12~
Created by Mr. Rabbit
Length- 1-2 hours, 30 minutes at best with cheat mode on
Trainer’s are a weirdly popular genre of game’s. It’s basically take a popular character and ignore everything about them, just put them in a situation where some random dude has to/wants to corrupt them into sex lovers. These game’s tend to be really simple, and most of the lewdness is the corruption itself of the popular character.
This game is a One Piece inspired trainer focused on Nami. A few other girls show up, but they are small name one’s. No Robin, no Hancock, no Vivi.
Continue readingSpin off 3, game #6 of the Neptunia series. The first hack and slash, and also the first to be made by the Senran team. I was kind of hoping this game would blow the brand new Senran x Neptunia game out of the water. I ended up wondering how with that team they ended up with something this lifeless and bland. Like if the rest of the spin offs are like this, I get why the series is dying.
So I rate ecchi game’s on three metrics. Most games usually try to do at least one of these metrics well as it’s actual selling point. This game doesn’t. I think it’s selling point is fanservice, but that’s actually one of it’s weakest aspects for me. It’s gameplay, which makes up 99% of your playtime, is really the only reason to play this, and really I just wouldn’t recommend it for that either. This feels really budget, more so then the usual Neptunia fair.
Continue readingH Scene Count-80~, probably more if the clothed and unclothed versions are completely different.
Created by Asgar, translated by Kagura Games
Length- 15-20 hours
So I was right. I totally forgot everything about ROBF by the time another game in the franchise got an English translation.
Battle Fuck RPG made in RPG Maker VXAce.
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