H Scene Count- 14~
Created by Hiwatari Honpo, translated by Luek
Length- 4-6 hours
I never really intended to play this, but so little that looks appealing to me has been coming out that I went back and grabbed it. I was avoiding doing sequels I think was the reason I ignored this way back, which is a stupid reason.
Anyway, RPGMaker Ace, turn based combat. Despite being the second game it follows a different set of characters, being an adventurer’s version of Teaching Feeling. One character from the previous game makes an appearance, but she’s a side heroine and doesn’t really matter for this games plot.
Story
The main character of our tale is Yuno, a dark elf kept in a shack near an elf village for all her life. It is finally the day she can go out and after a ceremony, be allowed to be with the other elves. Except not, she’s a sacrifice. Thankfully, the hero just happened to be picking mushrooms when he hears a cry for help. Saving Yuno and seeing how upset that made the elf elder who came by to check his sacrifices progress, Yuno and the guy leave and set out on adventures for the sake of getting a paycheck. Thing is, Yuno’s not a dark elf by blood, and there is a reason why she was about to be killed…
Gameplay
Very role focused turn based combat. The guy is a knight, and Yuno is an unorthodox mage, and by that I mean her element is darkness with a mix of poison and other status effects. The guy is targeted most of the time, which is good since Yuno can die from a sneeze. All bosses will have a big attack and the only way to get Yuno to survive those is to use the guard skills the protag has to take the full hit for both of them. That’s the main gimmick of the gameplay.
The game is mostly a dungeon crawler. You go to the guild, get some story reason to head to a new dungeon and get through it. A bonus for fighting monster is an area’s subjugation notice, which is a point system based on how many monsters you kill and how far into a dungeon you are. This rewards a decent amount of money and helps you keep up with gear. That’s about ti for unique stuff.
H and Other stuff
A majority of the game’s h scenes are with Yuno, though there are 3 sub heroines, all busty girls, who get 3 cgs for h scenes as well. Everything is vanilla, which is weird since Gran Ende I and III are all corruption type games. For Yuno’s scenes, you essentially train her to enjoy sex with early scenes ending premature since Yuno is struggling or not enjoying it. Every 25 points in her sex stats changes the scene, and being outside or inside affects cg and context. The final versions of each scene type also get new cgs. You don’t ever have to engage in sex with Yuno, while the three side heroines will get their scenes if you do there events at all.
As for the actual content, all standard stuff. The three side heroines get blowjob/titjob and sex, while Yuno gets 3 foreplays at her, blowjob, sex, and anal. It’s pretty basic for writing to.
Verdict
All right? No big issues other then maybe the game getting a bit to hard near the end. I like the challenge dungeon that tests the few gameplay things you have with bosses tailored for different things like status effect mitigation or stunning them out of their big attacks. The rest is alright, nothing special. Definitely a game going for that Teaching Feeling feel, and I think it gets it to a degree. Not sure if people who liked the original would like this, since it goes from corruption to all consent/raising. Not that corruption and raising are that different beyond context, but since that’s really important for fetishes I guess it is an important distinction…
Save for Gran Ende 2
Contains- All scenes unlocked, standing in recollection room.
Gran Ende II is actually the one that I enjoyed the most out of the three games. That said, the affection meter thing was definitely annoying – it should at least be accelerated by half as it just takes way too long.
Outside of that, it was okay. It doesn’t turn my brain off completely, but it doesn’t hold my full attention either. It’s okay, nothing really stood out in a bad way or a good way. I guess having a semi-coherent plot and sub-plot for an RPGM is fairly remarkable, and scenes are pretty good, but the pacing kinda messed with that making it just okay.
Ku getting her scenes was also nice. I wonder if, by the same vein, Gran Ende IV is going to build on some characters from III.
Yeah, I definitely felt like the amount of times you had to redo Yuno’s scenes to get different versions was to much. The game just wasn’t long enough to justify needing to redo each scene 5 times, once per in game day, to get to a new one.