Pirate Trainer

H Scene Count- Let’s say… 12~

Created by Mr. Rabbit

Length- 1-2 hours, 30 minutes at best with cheat mode on

Trainer’s are a weirdly popular genre of game’s. It’s basically take a popular character and ignore everything about them, just put them in a situation where some random dude has to/wants to corrupt them into sex lovers. These game’s tend to be really simple, and most of the lewdness is the corruption itself of the popular character.

This game is a One Piece inspired trainer focused on Nami. A few other girls show up, but they are small name one’s. No Robin, no Hancock, no Vivi.

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Re:BF

H Scene Count-80~, probably more if the clothed and unclothed versions are completely different.

Created by Asgar, translated by Kagura Games

Length- 15-20 hours

So I was right. I totally forgot everything about ROBF by the time another game in the franchise got an English translation.

Battle Fuck RPG made in RPG Maker VXAce.

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Vampire Fuck!

H Scene Count- 32+ combat cgs

Created by Peach Cat, translated by Deadroth

Length-5 hours

Isn’t that a name. It’s pretty accurate to, with how this is a battle fuck game where you play as a vampire. Female vampire who needs semen, so really she’s a succubus with a different color scheme. RPG Maker VXAce.

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The Aclummy of Amelie

H Scene Count- 11 text+image ones and 16 per animation ones

Created by Happy Pink, translated by Daedroth

Length- 3-5 hours

I’ve kind of wanted to play a Happy Pink game for a while. The cg sets for them tend to be a mess since they store faces separately, and sometimes entire body pieces. Basically I wanted to see one of their games just to see the art in motion, This is an RPG Maker VxAce alchemy focused RPG.

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Fate Empire of Dirt

H Scene Count- 22

Created by Luwen Workshop, translated/edited by Grim9888

Length- 20~ hours

An RPG Maker MV Fate inspired game. Calling this a fan work would be right, but it’s a bit more budgeted then most. This is very obviously a labor of love. As someone who plays Fate Grand Order daily, this is something I wanted to play, even though it is edited machine translation. It is fairly legible, though there’s plenty of rough spots, especially during the lore expositions and plot dumps.

It’s more of a VN then a game. It has essentially puzzle boss fights using a combat system vaguely similar to Grand Order’s, though the fights are pretty far apart. Like hours of reading and day passing. Along with Fate this feels Persona and shounen plot structure inspired. Essentially, if Fate Stay Night was made today, it would probably be almost this.

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[Ecchi]Ar Nosurge ~Ode of an Unborn Star~

Ar Nosurge is the current final game in the Exa_Pico line of RPG’s, which is made up of Ar Tonelico 1-3 and the Nosurge games. I’m going to talk broadly about Ar Tonelico for a bit before getting into the review, since I am going to be referencing Ar Tonelico a decent amount. Note, this is going to be a long post, there’s a lot to talk about.

Ar Tonelico is a special set of RPG’s. Starting on the PS2 and ending on the PS3, they are some of the first RPG’s to insert entire visual novels into them, and I’m not talking about the little short social link kind of thing. They have entire side modes dedicated to just the relationship between the hero and the girl and both the good and bad sides of really the girl in general. From someone with some psychology interest, it’s actually really cool and there’s a lot to read into in each game about what everything means and how they chose to show different traits and issues someone can have, even things they would never admit to.

Then there’s the music, which has to be good since Song Magic is how combat works. Ar Tonelico is one of a small list of game’s I love the music from even though it sounds like nothing else I listen to. They created their own language and made some truly epic arrangements. It helps that the hymmnos play at very big plot moments which only adds to the grandness of them. So both in combat music is good and the big plot moments get some great stuff.

This is a friend skill, which all get full cutscenes. This is the only lewd one, and it’s kinda amazing.

Last of course is how adult some of it is. There’s the innuendos of course. The above bit of stuff about visual novels is part of a mechanic called diving, which is often likened to sex in world. It is necessary for Reivyateils(I think that’s the spelling) to have a partner dive into them to craft stronger song magic. It’s basically as intimate as sex and as important as therapy. The actual VN bits are called Cosmospheres, which is what I’m going to refer to Ar Nosurges as because Gemnimetrics is less cool sounding and harder to spell for some reason. They are not exactly the same thing, but the core concept is the same.

There’s other stuff to that is adult focused, though visually not incredibly adult. There’s a big cosplay focus, as along with song magic you unlock costumes for the Revyateils which boost there stats. It’s to me, a tasteful RPG series that is honest and doesn’t hide lewd stuff out of shame nor does it avoid talking about it. It’s an important part of relationships after all and the series would lose out if it hid all of it.

Finally there’s the talk topics and crafting storylines. Basically there’s a lot of side content that just has characters talk about things other then the imminent threat that more RPGs from that era needed. It gives the characters more time to show who they are and offers takes on events from the story from both sides without stopping the actual story scene to have everyone explain their thoughts, or offers really silly world building. Then there’s the extra’s menu, which for a PS2 set of games was better then most Vn’s. Music player, talk topics replayer, art gallery, the entire Cosmoshperes for replay, costume viewer(I think) and more. Of course it is also this series the killed my completionist side for like 7 years… but I’ll get into that when that game comes up.

Okay, so I played the Vita version of this game. It includes all the dlc, which includes more talk scenes with swimsuits, some extra costumes, an extra cosmosphere, and one that apparently adds jiggle to a character model. Beyond that, the only other version available in English, PS3, apparently still has some major bugs on it to this day, main of which is the costume menu is just broke which kills some rewards late game and a clear game bonus. At some point I will play that version if the more recent releases are not brought to the English market. Note that the Steam release is a no either way, as it has been censored do to demands by Steam. To many lewd loli’s.

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Bewitching Sword 2

A sequel that really isn’t. I’m not going to bother with a full post for this, I just need like 2 paragraphs.

Combat exists for lose scenes, and you only lose if you want to, meaning the first game had more important combat somehow. H scenes are a small number of lines long, and for some reason have the guy block the girl’s body in a good half of them. She somehow looks even more ridiculous then the previous game as the artsyle just went more cartoony. Has in combat animations based on what she is wearing and fighting, so 25 animations and 25 lose scenes + 15 or so other h scenes. Also she gets pregnant after every lose scene.

This isn’t a sequel. This is a sidestory or a throwaway title that features an older character. Rose has no arc, there is no plot. There just happens to be a line of events to carry her to leaving the area after sleeping with a couple of guys. First game isn’t even referenced more then twice. Play this to see more Rose and nothing else, as it has nothing else.

Save for Bewitching Sword 2

Rance 01 ~Quest for Hikari~

H Scene Count- 52 scenes in replay, about 30~ of those are h scenes.

Created by Alicesoft, translated by Mangagamer

Length- 8-10 hours

Purchase

Rance 01 is the complete remake of Rance 1, the very old adventure game that started one of the longest running RPG series in the world.

For the most part, 01 just brings the lore into place that was just wonky in 1 while expanding some of the character stories and making the combat more interesting. From memory there’s only two completely new sections of the story. Still, they took an 1:30 hour game into something closer to 10.

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Black Souls 2

H Scene Count- I forgot to count.

Created by eeny miney miny moe, translated by

Length- 10 hours at least

A sequel to a dark souls inspired RPG using fairy tales stories, but really dark versions. This is a bit more wonderland focused, but otherwise is basically just more of the original. Based off ending D from the first game, apparently.

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Beat Angel Escalayer R

H Scene Count- 100~

Created by Alicesoft , translated by Mangagamer

Length- 6 or so hours for a run

The first game in the what is called the Beat series from Alicesoft, this is the predecessor of Beat Blade Haruka. Instead of ninjas, we have I guess Ultraman esque aliens with a transforming superherione powered via her wild emotions that concern sex.

 

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